The Room With Clocks

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The Room With Clocks
The Room With Clocks.png
Name The Room With Clocks
Location Unknown
Technical Information
Requirements Day 21 or later
Internal Name roomwithtrack
Repeatable no
Missed Event Name unknown
Characters 61 Icon.png 61
Musictracks unknown
Version Added 0.1
Notes unknown




The Room With Clocks is a Secret Event. It was the first Secret "Happy" Event introduced.


There is a room with clocks covering every wall. A girl, 61 6d 20 69 20 6f 6b 61 79, stands in the the corner, and she looks vaguely familiar. She welcomes Sensei to the edge of the world, and then "becomes an ornament". Sensei can't reach her because he's tied to a chair. 61 tells him that there's something buried underneath his feet, and the three two of them get to know each other. She tells him "つかれた", and he says that he is too. 61 repeats some of what she says earlier, then starts walking up the walls. Sensei can knock on a door and ask if [redacted] is in there, but there's no answer. He discovers, among other things, HM02 — and a mysterious hand appears to inject the HM into his thigh. 61 repeats her statement about a buried thing several times, and then starts vanishing and reappearing — this "goes on for hours". Sensei eventually dies, but a system reboot occurs and everything goes back to normal (with a request to "forget what you saw here").

Happy Event

This Event is a special event with a special trigger (check requirements). It may or may not contain non-English content. The following translations are available:

Translations for First Secret Event
Value Type Translation Appearance*
61 6d 20 69 20 6f 6b 61 79
am i okay
1. ???? :)

I'm tired. I'm tired. I'm tired. I'm tired. I'm tired. I'm tired.
1. ???? :)

Good Evening.
1. ???? :)

1. ???? :)

Ah ah ah ah ah ah ah ah ah ah ah ah ah ah ah
1. ???? :)

*Example of appearance. Can appear more often!


There are no choices in this event.


To get this event

Visit the entrance to Room 5 after day 21.

To miss this event

This event is not missable.


This event has no effects.


  • Regarded as the first of many, it is arguably the most iconic event. It is the most common first breaking point for players to get invested or leave and the first event to fully elicit the psychological horror element.